Jet Set

Brian David JohnsonThe future is Brian David Johnson's business. As a Consumer Experience Architect he develops future products for Intel Corporation, a global microprocessor manufacturer.

Along with reinventing TV, Johnson has been pioneering development in artificial intelligence, robotics, and using science fiction as a design tool.

Jet SetHe speaks and writes extensively about future technologies in articles and scientific papers as well as science fiction short stories and novels (Fake Plastic Love, Nebulous Mechanisms: The Dr. Simon Egerton Stories and the forthcoming This Is Planet Earth). He has directed two feature films and is an illustrator and commissioned painter.

Follow @IntelFuturist


January 02, 2011
If you've been following this column you know it's been a busy year. I've traveled all over the world talking to people about the future of TV. I've also spent a lot of time listening to people. I've talked with thousands of people at comic book conventions, gaming roundtables and universities. I've talked to just about anybody who wanted to talk or listen. But this trip next trip was... more
December 20, 2010
Note: As it gets close to the holidays, [itvt] and I are catching up on posting the columns from the last few months. As many of you know, I usually write these columns when I'm on flights going from one city to another on the Screen Future book tour. It's been a packed few months for me, Tracy Swedlow and the [itvt] crew (I hope you all got to go to the NYC event--sold out!!). Here’s a column... more
October 20, 2010
It's always hard to write about your own family. It can be kind of embarrassing. When I was about four my sister, who was seven at the time, decided she was going to teach me to read. The only problem was when I got it wrong she used to beat me up. I learned to read earlier than most kids. (Thanks, Tammy!)That's why I really wasn't planning on writing about Intel's Developer Forum (aka IDF). I've... more
October 19, 2010
Walking the floor at PAX 2010, everyone seemed familiar to me. I'm a gamer from way back, so in a way, these are my people. I know what they look like. I know how they dress. They are an incredibly diverse and wickedly smart crowd, but I know them, I grew up with them, many of them are my friends.But one thing did surprise me: Everyone at PAX was incredibly happy!Really. I know you wouldn't think... more
September 27, 2010
PONG and I were born in the same year: 1972. What is PONG? It is a deceptively simple, but incredibly addictive, video game with the instructions: "Avoid missing ball for high score." PONG was a huge hit when it was released and is credited as being the first commercially successful video game. Today we talk about the current generation growing up never knowing a time when there wasn't an... more
September 09, 2010
I got out of the cab. It was hazy, humid and nearly 80 degrees--all before 9:00AM (...ah, summer in New York!). I dashed into the impossibly small entrance to the Hudson Hotel on West 58th Street. The temperature dropped, the lights got dim, and as I stepped onto the escalator I was surrounded by yellow neon light and JayZ's version of the 1984 Alphaville pop song, "Forever Young." The escalator... more
August 20, 2010
A Conversation with Dark Horse's Chris Warner About 20 years ago when I first visited San Diego, I remember I was struck by the palm trees and the odd mix of architectural styles. The high-rises look like LA, the apartment buildings look like Vancouver, BC, and the little two-story brick buildings in between come straight from Main Street, USA. The effect of all these styles and the palm trees... more
August 09, 2010
Here's what it's like to be at Comic-Con: The convention floor is packed shoulder to shoulder and chest to back. You lumber along slowly at the pace of the crowd, your eyes are dazzled by gargantuan video screens flashing quick-cut coming attractions filled with blood and monsters and screams. Brigades of beautiful girls and handsome boys pass out fliers and buttons, beckon you into booths to... more
July 29, 2010
There are two types of people in this world. I learned this week that you can actually draw a big fat line down the middle of all humanity. Standing on one side of that line are the vast majority of humans on the Earth. These are the people who, when I said, "I'm going to Comic-Con 2010 for my book tour," replied: "Comi-Wha?" Now, on the other side of this line stand the proud few who, when I... more
July 20, 2010
One of the highlights of my trip to the UK was a dinner I had with Dale Herigstad, the chief creative officer for Schematic, the global interactive agency. But Dale also seems to be almost everybody's favorite TV designer. Pretty much everyone I've ever talked to loves Dale. Really. I'm not kidding. It's hard to get people to say bad things about him. And what's not to like?Dale's probably most... more
July 18, 2010
Landing at Heathrow Airport, still a bit groggy from the flight, I caught the Heathrow Express to Paddington station and my hotel. Entering London this way it's easy to forget that this sprawling city is really a river town. The River Thames winds through central London past all the sites you heard about as a kid. Big Ben towers iconically over the city, Tower Bridge looks more like a military... more
July 01, 2010
First a Little Background… This column started with a phone call. Tracy Swedlow called me from Manhattan and yelled, "Brian, I just spent the entire day in New York and there are screens everywhere!"She went on to say she had an idea for a column for [itvt]. It was a simple idea: my book Screen Future is going to be published in July 2010. To support the project, I'm going on a six month book... more